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- SDEF
- // -----------------------------------------------------------------------------
- // $Logfile:: /Quake 2 Engine/Sin/Base Sin Data/Models/Inventory/keys.def $
- // $Revision:: 6 $
- // $Author:: Joeske $
- // $Date:: 9/30/98 2:45p $
- //
- // Copyright (C) 1998 by Ritual Entertainment, Inc.
- // All rights reserved.
- //
- // This source may not be distributed and/or modified without
- // expressly written permission by Ritual Entertainment, Inc.
- //
- // This is a model definition file. It is to be used in conjunction with Sin.
- //
- // -----------------------------------------------------------------------------
- // MODEL DESCRIPTION:
- // Key for security room and other locked areas requiring a key.
- //
- // MODEL AUTHOR:
- // ?
- //
- /*SINED inventory_keyring (0 .5 .8) (0 0 0) (0 0 0) NOT_SOLID NOT_DAMAGABLE
- Keys for locked doors
- */
-
- // -----------------------------------------------------------------------------
- // FILE DECLARATIONS
- //
- // Model Commands
- path models/keys
- scale .2
-
- // Base Model
- keys_base.sbm
-
- // Skins
- normal keyskin.tga
-
- // Normal Animations
- idle keys.sam
- pose key_pose.sam
-
- // -----------------------------------------------------------------------------
- // INITIALIZATION SECTION
- //
- !init:
-
- // Class Setup
- //server classname item
- server classname KeyRing
- server setsize "-4 -4 0" "4 4 4"
-
- // Icon and Inventory Name
- server iconname "i_keyring"
- server itemname "Key"
-
- // -----------------------------------------------------------------------------
- // MAIN SECTION
- //
- !main:
-
- // -----------------------------------------------------------------------------
- // SOURCESAFE Update Log
- //
- // $Log:: /Quake 2 Engine/Sin/Base Sin Data/Models/Inventory/keys.def $
- //
- // 6 9/30/98 2:45p Joeske
- // Added in formatting, fixed image references.
- //
- // -----------------------------------------------------------------------------
-
-
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